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ABOUT VFX

Framestore has been creating world-beating visual effects for film and television for over twenty years. Our work has won numerous international awards, including the 2008 Academy & BAFTA Awards for our VFX on The Golden Compass, three BAFTA Craft Awards and thirteen Primetime Emmy Awards. The hundreds of projects on which we have worked include all of the Harry Potter films, Walking with Dinosaurs and its numerous sequels and spin-offs, many Bond titles and, recently, The Dark Knight.

Effects Technical Directors
LOCATION: London
DIVISION: VFX
JOB ROLE: Effects Technical Directors
START DATE: ASAP
Apply here...

Due to upcoming projects starting later in the year, Framestore are looking to hear from Effects TD’s interested in working on these exciting projects. With several big budget productions crewing up very soon, we expect to have a number of openings in our FX department. With an emphasis on the aesthetics and techniques to create photorealistic effects with natural, FXTDs will take 3D scenes from animators/matchmovers to:

  • Create particle, RigidBody , fluid, cloth, fur & hair simulations.
  • Apply lighting and shaders to produce the final rendered image or pass the simulations onto a Lighting TD.
  • Uses an array of commercial and proprietary FX tools.
  • Works in partnership with modellers, animators, lighters, texture artists & compositors to ensure shots are delivered to the highest standard.
  • Works within the team on a production to determine the various design solutions needed to create the effects.
  • Designs and creates images, elements, effects, pipelines, tools and techniques for digital visual effects.
  • Help design solutions where a more procedural approach can be used to help create the effects required.
  • Produces test and often final renders of all FX elements for a shot.
  • Creates working quick-comps for review by the supervision team.

Experience and skills

  • Excellent Houdini and/or Maya
  • Thorough understanding of techniques and technologies relating to FX simulation / animation.
  • Experience in producing effects such as smoke, fire, clouds, water, steam and explosion, also simulation techniques for RBD, cloth and hair.
  • Working knowledge of Renderman & Mantra preferred, experience with other renderers also useful.
  • Good understanding of the entire visual effects process, from shooting to modelling and texturing, animation, rendering and compositing.
  • Familiar with pipeline issues especially working between multiple packages.
  • Working knowledge of at least one compositing application (Shake, Nuke, Halo, etc) and a solid understanding of the compositing process.
  • Should have strong Vex/hscript/Mel scripting skills. Python and Unix shell scripting also advantageous.
  • Programming skills with C/C++ also an advantage along with knowledge of the Houdini HDK and Maya API.

Main software used by FX TD's at Framestore

  • Houdini (including Mantra, VEX, Python & hscript)
  • Maya (including Mel & Python)
  • Shake or Nuke
  • Paint programs (photoshop, gimp etc..)
  • Renderman

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